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"I'm interested in all kinds of astronomy."
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God this is fucking incredible. Please take my word for it and read

https://modem.io/blog/blog-monetization/

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Apple unexpectedly drops its civil suit against vendor NSO
Group as it claims discovery against it might disclose information that would benefit… spyware vendors. https://www.securityweek.com/apple-suddenly-drops-nso-group-spyware-lawsuit/

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@ciaranmak Got you! I'd say that hitting paywalls and even some JS-based UI monstrocity is the "normal" these days which I'd expect (and probably use Selenium or similar to grab it). But in case of the Wayback Machine I'd expect a friendlier API...
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A PCB from the late 90s ...

Please use content warnings to prevent spoilers. I'll publish the solution in ~ 24 hours

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@ciaranmak I'm not sure I follow. Are you doing this via the CDX API? If there is RSS what requires tweaking? The RSS feeds don't include the whole content so you have to scrape them for archiving?
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Edited 9 months ago
TBF I face much more challenges saving data _from_ the WaybackMachine using the CDX API than most of the sites I've scraped:

Most tools for offline archiving simply don't work, and although I'm *really* slow with my requests I get throttled all the time :P

Oh, and I almost forgot that it's surprisingly hard to translate IA URL's to local file paths, esp. since the URL's retrieved from the API aren't properly encoded (https://web.archive.org/.../http://example.com/...)
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Huh, TianfuCup website cert expired: https://www.tianfucup.com
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About once in a year I have to look at some Ruby stuff, and it's always getting worse.

Not only can't I install fresh versions with rbenv anymore, but even the ones that are available are broken.
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@addison super interesting stuff!
I’d tend to disagree with this quote:

> In video games, the inputs are simple and largely don't affect the state too much. At most, it applies some vector to your position.

The harder a video game is, the more reliant it is on precise and well-timed inputs. Also, while some video games allow you to run around in circles without consequence, many don’t.

I think the input correlation is tighter than you make it out to be.

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More ranting, as a result from a conversation I had with a couple other people:

https://addisoncrump.info/research/fuzzers-and-gaming/

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ChatGPT Versions:
3.0 - It's wrong but very fast
3.5 - GPT3 but with more words
4.0 - GPT3 but with more words and slightly less wrong slightly less fast
4o - GPT3 but our investors wouldn't stop asking us when we're making the next model
4o1 - GPT3 but we boil the ocean by iteratively running your GPT3 queries through more GPT3 instances which all try to fact check each other based on no objective definition of what facts are
5.0 - We've cut costs and carbon emissions while maintaining model accuracy by replacing our GPUs with apes

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[RSS] Eaton: Hardcoded SSH root password in XC-303 firmware

https://github.com/google/security-research/security/advisories/GHSA-xf7j-4x67-6h93
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Edited 9 months ago
[RSS] Revisiting Neural Program Smoothing for Fuzzing (2023.09.28)

We find that the original performance claims for NPS fuzzers do not hold; a gap we relate to fundamental, implementation, and experimental limitations of prior works." #fuzzing

https://arxiv.org/pdf/2309.16618
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[RSS] Copy-and-Patch Compilation: A fast compilation algorithm for high-level languages and bytecode

https://arxiv.org/abs/2011.13127
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I've implemented Conway's Game Of Life, in Conway's Fractran, in 416 fractions.
https://paste.sr.ht/~rabbits/046a86f42b74789fd5ea08657d253287b3847ffc

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