Quake 3 Source Code Review: Architecture (Part 1 of 5)
"Carmack had decided, for the First time, to delegate the job of creating these bots to another programmer in the company. But he failed to follow up. Once again, Carmack incorrectly assumed that everyone was as self-motivated and adept as he was. He was wrong.
When Graeme struggled to rein in the work, it was discovered that the bots were completely ineffective. They din't behave at all like human beings. They behaved, basically, like bots. The staff began to panic. By March 1999, they had reason to be scared. [..]"
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